Get denied and make magic mushrooms instead.Ĭlean already clean floors whine about beatings. Petition the Captain to legalize marijuana. Click your best plant yourself with a chainsaw. Become a victim of Russian Roulette two minutes into the round.Ĭompletely ignore the chef's requests start a grow-op. Lose your liver and your shotgun in your drunken stupor. Become the Buddhist-Jewish-Christian-Muslim-Hindu-Atheist-Satanist prophet the station needs. Never be around when you are actually needed. Place pies inside pies that contain pies. Be the first one to die.Īccidentally get tomato-flooded by Botany. Scavenge the station for weapons and gear weed and pills. Produce mass quantities of bath salts in maint, be a nuisance, and ruin everything. On the latejoin "Select a Job" and Job Preferences menus, these jobs are colored light blue, with the exception of Clown, which gets a gaudy hot pink. These are jobs that contribute to the crew's overall performance and efficiency, sometimes rarely. You might have an extra-easy Security Officer round where nothing really happens and you mostly chill in the Bar, and you might have a super-hard Staff Assistant round where you're constantly fighting for your life and barely make it to the end alive. These difficulty ratings assume some average rounds. For example, a lot of people find Security Officer difficult because there are a lot of different skills involved, like putting someone in a Brig cell or recognizing what is/isn't considered a crime, and you sometimes need to juggle a lot of situations, where what you do/don't respond to and how you respond to them can significantly affect the flow of the round. Some jobs are pretty high on both factors. as AI, you often perform simple tasks like opening doors, but following your silicon laws can get pretty complicated. Some roles might be low on one scale but pretty high in another, e.g. Good newbie jobs are often require little expertise and don't involve a lot of responsibility, e.g. Jobs where you need to obey special rulesets, like Head of Security, tend to be higher on the scale. Responsibility: The impact your actions, including your successes and failures, will have other players, i.e.This considers both depth and breadth/variety, and for "easy to pick up, hard to master" roles like Botanist, these tend to be placed on the lower end of the expertise scale. Expertise: The game knowledge and skills that are involved in this job, i.e. The difficulty rankings on this page are based on two factors: However, things still get iffy and complicated if you want to perform duties normally done by Security Officers, like hunt down antags when in doubt, adminhelp (Hotkey: F1) for clarification. Naturally, you aren't expected be perfect either, and most people there are perfectly okay with that. The Goonstation Classic servers (Goonstation Classic 1: Heisenbee and Goonstation Classic 2: Bombini) are not subject to these restrictions, and you are thus allowed to do things not normally associated with your job, like repairing walls as a Chaplain or doing surgery as a Mechanic. See RP Rules in general and Rules #5 & #6 in particular for more details/explanations. You're not gonna, say, get banned for not knowing how reattach a limb as a doctor. Mind you, you aren't expected to do them perfectly or know everything there is to them, just put in a good ol' college effort. In addition, if you're on the Goon Roleplay servers (Goonstation Roleplay 3: Morty and Goonstation Roleplay 4: Sylvester), you're expected to respect your job's boundaries and do your associated job duties. Please don't randomly fight people as a staff assistant. They should not be taken as actual instructions or advice. While the job descriptions do reflect some actual truths or common behaviors/occurances, they are mainly jokes and are not the actual job description.
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